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- on mouseUp
- global captain, text
- if captain then
- if text = "y" then
- set text to "n"
- set the locV of sprite 36 to 600
- puppetSprite(36, 1)
- updateStage()
- else
- updateStage()
- set the locV of sprite 36 to 435
- set text to "y"
- set the castNum of sprite 36 to the number of cast "texton"
- puppetTransition(23)
- updateStage()
- puppetSprite(36, 0)
- end if
- set the castNum of sprite 46 to the number of cast ("text" & text)
- updateStage()
- end if
- end
-